![]() ![]() 22 LR would end up recoiling downwards lol. Realistic Recoil's base values for ammo types were too low in my opinion, so I doubled almost every single one and made sure recoil values were greater than 1 as it seems to be based on a multiplier, and certain ammo types with 0.xx recoil values like. When it comes to gunplay, since I've been somewhat accepting of the vanilla anims, I just use the ironsights camera recoil removal mod and combine it with Realistic Recoil, and after playing PUBG for a while, despite its bugginess I felt that the gun mechanics in that game were wonderful, the way they handled recoil and spread and whatnot. Disabled the knockdown effects since it can break certain NPCs like turrets, and kept enhanced detection and scripted AI settings at vanilla/off so it wouldn't break Cover Stealth and Liberty Prime. I use a heavily tweaked version of PN in my existing game which has its custom combat styles removed, and a really annoying visor effect removed too (switching between 1st and 3rd person while wearing a T-51b helmet was aids), as well as a TTW patch for PN made by the one and only RoyBatty which has long since been taken down with the release of 3.2. Insurgency's AR15 pattern reloads wouldn't look too bad with the Assault Carbine and similar pattern guns. Personally I've never been a fan of the various animation packs out there, I've always wanted something like a Vanilla UI+ equivalent of animation packs - something that makes reload times longer without looking too tacticool/over the top or dare I say it, unrealistic e.g. I'm actually still running 2.9.4 because I've completed a fair bit of the game for that particular character, so I'm just waiting on the Rivet City Realignment and New Vegas Uncut merged for 3.2. Highly recommend this list if you want something close to what a remastered vanilla New Vegas/FO3 would be like. Solid Project + Asurah Reanimation + B42 Intertia completely transforms combat and is a must imo. Wanted to keep things fairly vanilla but with updated visuals and gunplay as well as a couple tweaks to things I find annoying. Shockingly, everything appears to work smoothly. NMCs Texture Packs Cleanup and Combine for TTW But which of these would collide with the DLCs? I dont see a reason why they would but then again I can try to disable them and if anything fixes the problem.Asurah Reanimation Pack w/ no headbob and all ironsight fixes Maybe you are right, dunno.ĭynavision: I actually only use the color tweaks such as more saturation. Then again I cannot remember playing without this in years. Kinda incredible what those tweaks can all do.Įnhanced Blood: Really? I always felt like it displays more blood decals and the blood on floors is HQ. Yeah I actually knew that lol, just didnt get around to write the save stuff into stewies tweaks. Its just to upscale all the other textures that NMC doesnt provide. But if there are any other issues, feel free to tell me. Game also loads within 1-2 seconds, got M2 SSD. Texture packs: Yeah I know they put heavy load on the game and the RAM, which I bypassed with ENBBoost, so far didnt have any texture problems. UPNVSE: Really? Is it integrated into YUP? If so I guess I will remove it. Here is a patch btw, you also need a old version from Type 4 I think, which I have: However, it seems like Roberts itself isnt properly optimized for TTW such as the Pitt Raider bodies being weirdly displayed, females all work perfect. Roberts: I know, that is why I got a TTW Type 4 patch also which seems to work fine. Using a bunch of texture packs with 2k/4k will also cause many issues.īetter saves is redundant, use stewies tweaksĮnhanced blood is placebo (blood in F3/NV is done by the engine and doesn't use textures/decals) Roberts causes issues with Type4 armors, had someone in the discord already discover that # This file was automatically generated by Mod Organizer. ![]() "0179","Realistic Wasteland Lighting TTW" "0118","The TTW Interiors Project Combo Edition" "0103","Brighter Larger Radius Pip-Boy Light" ![]() "0093","Intimacy Overhaul Fuckable Companions TTW Patch" "0073","Ragdolls and Bleed Compatibility - TTW" "0066","DYNAVISION 3 - Total Visual Enhancement" "0061","Enhanced Blood Textures for NV v2.22c" "0046","Vanilla UI Plus Remastered Patch" "0032","Main Menu Logo Fallout 4 Style TTW" "0029","Ojo Bueno Texture Pack for FNV - ULTRA" "0028","Charges FNV HD Texture Packs - All-In-One + DLC 4X 1.13" "0025","No Snow in Globes Snowglobe Performance" "0015","JohnnyGuitar NVSE Plugin + Others" "0013","No More Black Rectangle For Ultrawide and Triple Display Setups" ![]()
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